Out of the nine main WWE business segments, six of them registered an increase compared to the prior year quarter while three of them registered a decrease, with Home Entertainment (DVD/Blu-Ray sales) taking the biggest hit this quarter.
Network revenues, which include revenue generated by WWE Network and pay-per-view, increased 15% to $46.5 million. WWE Network subscription revenue increased 14% to $43.7 million from $38.2 million in the prior year quarter; Television revenues increased 5% to $64.0 million from $60.7 million in the prior year quarter; Live Event revenues increased 27% to $32.1 million; Venue Merchandise revenues increased 29% to $7.1 million from $5.5 million in the prior year quarter; WWE Shop revenues increased 16% to $7.9 million; Digital Media increased to $5.7 million from $5.4 million in the prior year quarter.
Those who did not perform so well include Licensing, which went down to $20.1 million from $21 million, WWE Studios, down to $1.3 million from $2.0 million of the prior year quarter; and Home Entertainment, down $2.4 million from the $3.3 million of Q1 2016.
Of the $188.4 million in Net revenues registered, North America contributed to $146.2 million of it. Europe, Middle East, and Africa accounted for $26.6 million, Asia Pacific did $13 million, and Latin America did $2.6 million. Only EMEA registered a drop compared to the prior year quarter, going down $1 million.